[4GB] Dead Space 2: Collector's Edition Game + All DLCs for PC Free Download - Highly Compressed - Full Version


About The Game

Dead Space 2 is a science fiction survival horror video game in third-person view, developed by Visceral Games and published by Electronic Arts for Microsoft Windows, PlayStation 3 and Xbox 360, released in January 2011. Set three years after the events of the first Dead Space, the game follows protagonist Isaac Clarke's fight against a new Necromorph outbreak on the Sprawl, a space station surrounding a shard of Saturn's largest moon, Titan. Unlike its predecessor, Dead Space 2 has a multiplayer mode, pitting human characters against Necromorphs across the Sprawl. A Collector's Edition is available for all three platforms; the PlayStation 3 Limited Edition includes Dead Space: Extraction as a PlayStation Move compatible title.A port for Wii was planned, but not released.

The player controls Isaac Clarke from a third-person perspective, looking over the character's right shoulder. As in the previous game, the game uses the Resource Integration Gear (RIG) suit, an in-world heads-up display (HUD) system that uses holograms projected from Isaac's suit and weapons to show information such as messages and ammunition count. In vacuum areas, a timer appears on Isaac's right shoulder, counting how much oxygen his suit has before he suffocates. The RIG also uses gauges on Isaac's back to display his health and stasis module levels. If Isaac's health or air reaches zero, or if the player fails to survive a quick-time event, Isaac will die, forcing the player to restart from the last checkpoint.Early in the game, Isaac acquires the stasis module, which slows down enemies and otherwise-impassable moving obstacles to allow Isaac to pass through safely; and the kinesis module, which allows Isaac to carry and fire objects telekinetically. The player can upgrade their weapons and armor at work benches, using power nodes. There are also automated stores, where the player can buy and sell various items, and gain new weapons and suits through acquiring schematics found throughout the Sprawl.Throughout the game, the player will come across different puzzles that impede progress. In some cases, Isaac must hack consoles to activate machines and open doors; in others, Isaac must repair or reposition mechanisms to proceed. The player regularly encounters zero-G environments, where Isaac is capable of maneuvering in all directions with thrusters attached to his suit. Both normal and zero-G environments may be in areas within the vacuum of outer space; in these situations, Isaac must refill his limited oxygen supply via oxygen dispensers.Much like in the first game, Isaac must fight the Necromorphs, organisms that mutate and take control of human corpses. To take down Necromorphs, the player must use "strategic dismemberment": in other words, slicing off limbs or sections of the Necromorphs' bodies. For example, shooting a Slasher Necromorph in the head will, like many other types, have little effect; however, it can be stopped by shooting its bladed arms off. Depending on how they are wounded, some Necromorphs, like the Pregnant and the Ubermorph, can adopt new stances and tactics, even sprouting new limbs or spawning more enemies in the process.

Dead Space 2's main campaign offers five difficulty levels (listed in order of difficulty): Casual, Normal, Survivalist, Zealot and Hard Core. Hard Core is unlocked once the game has been completed on any other difficulty. Hard Core mode, which can only be enabled upon beginning the game, limits the player to three saves in the entire campaign. Item drops and credits are more rare, enemies are more challenging, and checkpoints are absent.During the 23rd century, Earth's population found themselves suffering resource and energy crises, causing world government EarthGov to begin research on solutions. The former was resolved with "planet-cracker" spaceships, created to smash and harvest other planets for resources, and the latter with an investigation of a black alien monolith discovered in the Chicxulub crater, which emits a sourceless electromagnetic field. Dubbed "The Marker", the monolith begins causing violent psychoses in people near to it, prompting lead researcher Michael Altman to try and leak its existence; assassinating Altman too late, EarthGov inadvertently turns him into a martyr, leading to the formation of the Church of Unitology, a cult that uses the marker as a religious idol.During the events of the first game, set in 2508, CEC Engineer Isaac Clarke was a member of the USG Kellion, a ship that responded to a distress call from planet-cracker USG Ishimura; Isaac himself joined as the crew-member who sent the distress signal was his girlfriend, Nicole Brennan. Crashing into the ship due to a malfunction, the Ishimura was found to be overrun with hostile monsters, created from the reanimated, mutated corpses of the crew. Isaac soon learns that the Ishimura uncovered a man-made Red Marker on Aegis VII, its disturbance causing homicidal insanity and the spread of the necromorph infestation. Trying to return the Red Marker to Aegis VII, Isaac is betrayed by Kellion crew member Kendra Daniels, who intends to steal the marker.With the help of Nicole, Isaac returned the marker to the planet, subduing the necromorph Hive-Mind but triggering an electromagnetic pulse that indirectly disabled the gravity tethers holding the planet together. Isacc then learns from Daniels that Nicole has long since committed suicide; Isaac's interactions with Nicole were hallucinations caused by the Red Marker. Daniels, removing the marker to try and steal it, reawakens the Hive-Mind in the process, which crushes her to death. Isaac kills the Hive-Mind and narrowly escapes the planetary collapse on a ship, only to be attacked by a hallucination of Nicole.

System Requirements

OS:-Windows 7, 8, 10
Processor:-Intel Pentium 4 @ 2.8Ghz
Memory:-2GB RAM
Graphics Card:-NVIDIA GeForce 6800 or ATI Radeon X1600 Pro [256MB VRAM]
Hard Disk:-15GB Space

Screenshots of The Game




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