[5.8GB] Super Robot Wars X Game for PC Free Download - Highly Compressed - Full Version


About The Game

Super Robot Wars  is a series of tactical role-playing video games produced by Banpresto, which is now a Japanese division of Bandai Namco Entertainment. Starting out as a spinoff of the Compati Hero Series, the main feature of the franchise is having a story that crosses over several popular mecha anime, manga and video games, allowing characters and mecha from different titles to team up or battle one another. The first game in the franchise was released for the Nintendo Game Boy on April 20, 1991. Later spawning numerous games that were released on various consoles and handhelds. Due to the nature of crossover games and licensing involved, only a few games have been released outside Japan, and in English (early English-language games only feature Banpresto's original characters and mecha, and a flagship installment were to never be released until 2016, with the English release of Super Robot Wars V in Southeast Asian countries). The franchise celebrated its 25th anniversary in 2016.

Games in the franchise are usually strategy role-playing games, with some elements from visual novels in terms of the story and some decision making throughout the game's storyline. All the games follow a basic structure: when a stage begins, the character receives introductory dialogue between playable characters, leading to the scenario on the battlefield. To complete a scenario, the player must accomplish scenario objectives. Some scenarios are longer, with multi-part missions or have new objectives added as the story unfolds. On battlefield, the player and enemy take turns to order their units with commands available, such as movement, attacking, forming squads and casting "Spirit Commands", a set of magic-like spells unique to each pilot. Once the scenario is cleared, more dialogue is exchanged between characters before the player is taken to an intermission menu. Here, units can be upgraded or optional parts installed, characters' stats and skills can be changed or upgraded, and other maintenance actions can be performed before the player continues on with the game.Many games also have hidden features that can only be gained through a special sequence of events or completing optional challenging objectives. Some of these bonuses include extra stages, different endings, captured enemy machines and special upgrade for specific units, such as the IWSP Pack for the GAT-X105 Strike Gundam. Characters that would normally be killed may not die as well. In some games, these are called "Skill Points" ("Battle Masteries" in the North American localizations) and the difficulty of the game increases accordingly.

In most games, the player selects or is given a Banpresto original character and machine, who is connected to the overarching storyline which ties together the events of the constituent anime for the game. Some featured anime also has their plots intertwined: in Super Robot Wars Alpha, the White Fang from New Mobile Report Gundam Wing allies with Paptimus Scirocco's rebellion from Mobile Suit Zeta Gundam, resulting in the two enemy forces working together. The stories play out the events of the anime, albeit altered. It is said that the events of each game are caused by incursions known as Dimension Quakes that started several years prior with the explosion of a "dimensional bomb", thereby constantly merging and separating the various universes without anyone knowing, ensuring canonicity.One noteworthy aspect of the Super Robot Wars games is that character death happens rarely. Players will often have the chance to prevent the death of an ally, as depicted in his or her animated series, while some games take this a step further and prevent heroic deaths freely, without extra effort on the player's part. Additionally, some enemies can be convinced (usually those who are not completely villainous, or who have good intentions) to abandon the antagonists and join the player, whether they do so in their respective series or not. When these concepts are combined, players can create a team that has no chance of existing within the original series.Battles in Super Robot Wars are turn-based. The player usually gets to move their forces first, one at a time, then control switches to the game's AI.When a unit attacks, the target reacts by blocking (increasing defense against the attack), or evading (reducing the attack's chance to hit), or countering (striking back with their own attack). Once chosen, the battle animation is played out. If the player unit is not destroyed and successfully damaged the enemy, then the unit gains experience points. And if the enemy is destroyed, the player will also receive money and optional parts. In later games, "Support Attacks/Defense" (where an adjacent unit that has not taken its turn yet can make a free attack/jump in front of an ally and take reduced damage) and simultaneous attacks by two or more units were introduced.

System Requirements

OS:-Windows 7, 8, 10 [64 bit]
Processor:-Intel Core 2 Quad Q9400 or AMD Phenom II X4 945
Memory:-4GB RAM
Graphics Card:-NVidia GeForce 9800 GTX+ or Radeon HD 4870 [1GB VRAM]
Hard Disk:-20GB Space

Screenshots of The Game




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